Guidelines on Flipped classroom methodology and how to create and use it at class for science and technological disciplines.

This guideline is part of the European Project -Flip your classes through multimedia enriched apprenticeship simulations and develop e-skills for VET teachers and students to enhance youth employability- “E-Classes” (2017-1-RO01-KA202-037344) and intends to present a basic theoretical background and practices on educational issues related to flipped classroom. This guideline is mainly useful to those intending to develop a creative classroom or educational games in a flipped classroom.